reactive programming and data binding header-only library
Reactive programming & data binding in C++ From plain C++ you get: - Signals + Slots. - Properties templated on the contained type. - Property bindings allowing reactive code to be written without having to do all the low-level, error prone plumbing by hand. - Lazy evaluation of property bindings. - No more broken bindings. - Totally stand-alone header-only library. No heavy Qt dependency. - Can still be used with Qt if you so wish.